

That way, no part of the screen is ever cut off when rotated. Therefore to capture the video I simply capture a screenshot every tick over a larger area than is normally visible. Ingame screenshots are not bound by the limitations of normal screen recording. I ended up applying my usual solution to recording problems for Factorio: use screenshots instead. Clicca per vedere l'immagine nella risoluzione originale And later on etc etc.Simply rotating causes problems. Later in game you expand to 2 way tracks and loop trains on existing design. For example you start with single track and single trains. ***Pro Tip! A good design is that which you can later expand without sacrificing much. When designing railway- you have to choose 1 train design- 1 rail design and make signals for that design. Stick to 1 train design- make rails and signals for that design and think ahead- IF * And lastly- design your rails and signals to fit your train design. Signals are the most precise tools in factorio ever.


If there is an error- they will always show it. * Seperate train stations(the actual where train is parked) both ends with reg. You always need a regular signal to finish a chain signal. Think of it as "regular" signal extension. * Each chain signal is the same of regular signal in addition it chains/ adds to regular signal. * Each signal divides a rail in 2 blocks. While i cracked how trains work with other means and what not- watching this video gave a new perspective on things. There has been a very good Tutorial running on youtube for now- I highly suggest you watch it fully. So when you place signals on opposite does of the rail (to make it bi-directional) but you don't put the signals exactly opposite each other, you end up with a pathing problem. The problem here- The thing that is not intuitive- (I learned this from this Youtube tutorial linked below) is that the way Rail Blocks work is that a block is created between any pair (or group) or signals. And I don't think that it's intuitive either.) (So take heart, this isn't a unique problem. I'm not a big fan of double-headed trains, but I did this troubleshooting for someone else who had similarly not understood the way that the Train Signals (and Rail Blocks) work. Here's an example of good signal placement for using a single track for bi-directional travel. This creates a Rail segment (or Rail Block) between the two Rail Signals that is impassable. Your picture now also shows a Rail Signal pointing 'south' (down). You replaced the left Chain Signal with a Rail Signal.
